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Fallout 76: Everything we know so far

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Following a surprise unveiling ahead of E3 2018, Fallout 76 looks to be the next major entry in Bethesda’s post-apocalyptic role-playing series. Although its brief teaser trailer raises many questions, there’s also a lot to be inferred from what we know so far. Here we wrap up everything about Fallout 76, alongside what to expect from the reveal.

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What Fallout 76’s reveal trailer tells us

In traditional fashion for major Fallout announcements, a cryptic line of teasers preceded the game’s initial unveiling on May 29, 2018. After posting the series’ “Please Stand By” test pattern on Bethesda Game Studios’ Twitter account and hosting an obscure 24-hour live stream, the game’s reveal trailer surfaced online.

The only firm details we have on Fallout 76 are contained within this trailer, via a montage of clips from within Vault 76. As the name indicates, the Vault 76 inhabitants appear to be the focus of the forthcoming experience.

The trailer’s opening shot features the iconic Pip-Boy, displaying the date October 27, 2102. This falls less than 25 years after the “Great War” began and 200 years prior to the events of Fallout 4. The earliest existing Fallout game was set in 2161, so we’ll receive our earliest look at the world over half a decade prior to previous installments. During this period the conflict is much more recent, likely with increased destruction and few established settlements.

A representative can also be seen speaking to Vault 76 inhabitants, claiming that “when the fighting has stopped, and the fallout has settled, you must rebuild.” It appears these vault dwellers were tasked with rebuilding civilization after bombs dropped, once doors opened on “Reclamation Day.”

While the game’s setting is yet to be formally discussed, the trailer’s use of John Denver’s “Take Me Home, Country Roads” gives an indication of what to expect. Referencing West Virginia, we may see an extension of the Greater Washington D.C. area first explored in Fallout 3.

Vault 76 in previous Fallout games

While Vault 76 will be a fresh beginning for the franchise, its name isn’t new in existing Fallout lore. Previous games have made subtle references to the vault, which could provide an idea of what to expect from the title.

Most information surrounding Vault 76 is found within Fallout 3’s Citadel, which serves as the headquarters for the Brotherhood of Steel. A Vault-Tec terminal lays within its A-Ring, with vault listings around the D.C. area. Vault 76 is among these, furthering backing a potential West Virginia locale.

Although vaults were pitched as shelters to American citizens, Vault-Tec and the U.S. government used them to perform immoral experiments on select groups of the population. Among the tests was exposure to viruses, drugs, and cloning, with data gathered under the “Societal Preservation Program.” The same terminal in Fallout 3 states that Vault 76 was one of seventeen control vaults, which didn’t house experiments and was a reference to compare othe data.

Construction of Vault 76 supposedly started in 2065 and finished in 2069 — eight years before the bombs fell. It was set to hold 500 inhabitants for 20 years before members were “pushed back into the open world” under Vault-Tec guidelines. Opening earlier than most vaults, this reaffirms that inhabitants were encouraged to serve their country and rebuild civilization.

Reference to Vault 76 is found in Fallout 3: Mothership Zeta add-on too, which departs from the traditional narrative with an alien theme. An audio log is present in this expansion, recorded by a supposedly abducted Vault-Tec assistant CEO while inspecting Vault 76. It’s unclear how, or if, this will be referenced in Fallout 76.

Most recently, Fallout 4’s opening minutes reference to the vault through the TV newscaster. Claiming Vault 76 was opened in honor of America’s 300th anniversary, it appears its foundation is heavy shaped with patriotism.

What Fallout 76 could be

With few leaks surrounding Fallout 76, most details on the game have remained concealed so far. Its setting, mechanics or even genre are yet to be discussed in an official capacity, leaving a lot unexplained.

The most credible report on Fallout 76 comes from Kotaku’s Jason Schreier, with a relatively strong history on previous game-related leaks. The report states Fallout 76 is an online survival RPG, inspired by DayZ, Rust and other similar titles. The game reportedly prototyped as a multiplayer mode for Fallout 4, before being spun off into a standalone project. This could be a similar treatment to The Elder Scrolls Online, however, we’ll have to wait and see.

More to come

Information on Fallout 76 may be limited, though its full reveal isn’t too far away. A deeper showcase of the project is set for Sunday, June 10 at 9:30 PM ET (6:30 PM PT / 2:30 AM UK time) during Bethesda’s E3 2018 showcase.

In the meantime, Fallout 76 is already available for preorder at Amazon, priced at $59.99 on Xbox One, PlayStation 4 and PC. Expect a release date or window at E3, with wider availability across retailers.

What are you hoping for from Fallout 76? Drop into the comments section below with your opinions.

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